GAMES
Here are all the games i had made in the past, from one offs, to gamejams, to ones i made in my own time and lost intrest in after a while, most of them consist of the game "monster bash"
my games and their history
MONSTER BASH

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MONSTER BASH WAS ONE OF THE FIRST GAMES I HAD PUT OUT ON ITCH.IO, AS OF NOW ITS DELISTED AS ITS A RUBBISH PROJECT, BUT ITS A MOVEMENT SHOOTER WITH THE WORSE SPAGETTI CODE EVER, AND AS YOU SAW ABOVE THERES BEEN MULTIPLE VERSIONS OF THE GAME, EACH IMPROVING ON ISSUES FROM THE PAST, EACH ONE SHOWS MY GAME QUALITY AND HOW IT EVOLVED, AND EACH MECHANIC AND HOW THEY GOT MORE ADVANCED AND TECHNICAL.
MONSTER BASH AS A COLLECTION IS A REPRESENTATION OF MY PROGRESS AS A GAME DEVELOPER, AND EACH ONE IS A DOCUMENTATION, A SNAPSHOT EVEN, OF MY SKILLS AT THAT VERY POINT IN TIME.
boppers

BOPPERS WAS THE FIRST TOPDOWN GAME I HAD EVER MADE, ITS A SIMPLE ARCADE, TOPDOWN HORDESHOOTER WITH 2D SPRITES AND A 3D MAP. THE GAME USED SIMPLE DRAWINGS FOR THE CHARACTERS, UI AND GUNS, I HAD EVEN MADE THE MUSIC USING BEEPBOX, THIS GAME WAS THE FIRST PUBLIC GAME WHICH HAD A SAVE SYSTEM, A COMBO SYSTEM AND ANIMATE SPRITES. ID SAY ITS ONE OF MY BETTER PROJECTS EVER MADE, AND I DO WANT TO RETURN TO IT AT A LATER DATE.
RUBBER ARROW
RUBBER ARROW WAS ANOTHER TOPOWN 2D AND 3D HYBRID GAME, BUT ITS NOW A DUNDGEON CRAWLER. IT WAS MADE FOR A DISCORD GAME JAM WHICH IT WON. IT HAD UPGRADES WHICH MODIFED THE PLAYER, LIKE TRIPLE ARROWS WHICH GAVE YOU TRIPLE ARROW SHOTS, BUT SLOWED YOUR FIRE SPEED, OR A HELMET WHICH GAVE YOU AN EXTRA HITPOINT, BUT MADE YOU SLOWER. IT EVEN HAD A FINAL BOSS, SECRETS AND LEVEL PROGRESSION. OVERALL, IT A DEFO TOP 3 IN MY GAMES COLLECTION










